Minimalist RTS focused on micromanagement.

Objective: survive 3 minutes.  Random team on game restart. 

Units automatically chase and attack enemies.

Left click  over unit - select unit

Left click + drag - create selection

Right click over terrain - move

Right click over enemy - attack target

Ctrl + 1, 2, 3 - save group

1, 2, 3 - load groups

A + click over target - attack target

A + click over terrain - attack move (there are still issues with warrior)

S - stop

Shift + Right click - queues move action (there are issues with browser context menu)

ALT - show health bars

0 - RESTART GAME

The idea of the game is to have almost all normal rts actions and to create minimalist experiences of rts combats with heavy use of micro.

Art by @penusbmic

Music from Towerfall

Play downloadable version for better experience.

Comments and feedback is much appreciated, and sharing too.

StatusIn development
PlatformsWindows, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
Authorarielsan
GenreStrategy, Action
Made withUnity
TagsReal time strategy
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
rtsgame-linux-latest.zip 38 MB
Version 1 Aug 04, 2023
Download
rtsgame-windows-latest.zip 40 MB
Version 16 Aug 04, 2023

Comments

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(+1)

Playing with four archers feels like playing marines only starcraft. 10/10

any chance you could put this on github to see how it was done? its cool :)

I would love to but sadly I can't since I am using purchased assets that I don't have permission to share.

Which RTS engine asset are you using so I can follow up and learn the style of implementation :) CHeers!

I meant the visual assets, I have stuff from different artists like @penusbmic's https://penusbmic.itch.io/stranded-starter-pack for example (not necessarily for rts games). The code is all mine but I have it coupled in the same github repository.

Deleted 255 days ago

if I lose one soldier = need to restart, otherwise the game is pleasant

Not necessarily, the idea of using a lot of micro management is to overcome obstacles like that one, and the AI is pretty simple, however it takes some practice to get used to micro.

Thanks for playing!!!