Absorb biomass by abducting humans and use it together with DNA data to print invader clones to conquer the world.

Clones are a bit stupid and kill themselves sometimes, but don't worry you can always print more.

Once Obliteration Ray is ready, clean up the city and move on to the next one.

HUD instructions:

  • Big bar is obliteration ray charge.
  • Left shows invaders count and if print invader is ready.
  • Right shows humans count in the city.

Controls

KeyboardController
MoveWASD and ARROWS
Left Stick or DPAD
AbductJ
Z
LEFT MOUSE BUTTON
South Button (A on Xbox Controller)
Print clone
K
X
RIGHT MOUSE BUTTON
East Button (B on Xbox Controller)
Obliterate Ray (when ready)
L
C
MIDDLE MOUSE BUTTON
North button
Restart0 (zero)
Start button
Toggle Visual Effects
1, 2 and 3

Credits

Developed by Ariel Coppes

Music by Iván Coppes (my brother)

This was my entry for the #LOWREZJAM2023

Notes for other Jammers:

In the end the game was a toy, not a game. I was struggling with finding the game loop, each time I tried something the game lost fun so I end up focusing on having a better toy. There is no way to lose but at least you can win in some way by cleaning up the city.

The themes I had in mind were Catch'em all and Invasion.

SOURCE CODE

StatusReleased
PlatformsWindows, Linux, HTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorsarielsan, ivanhalen
GenreAction
TagsDark Humor, Horror, LOWREZJAM, Open Source, ufo

Download

Download
abduction101-windows-latest.zip 30 MB
Version 25 Aug 15, 2023
Download
abduction101-linux-latest.zip 28 MB
Version 25 Aug 15, 2023
Download
The music 2 MB

Comments

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Neat game. It was enjoyable watching the humans flee and get sucked up to the UFO. I wasn’t clear on the objective, but that may be because you don’t have a way to win/lose yet. I like the “catch” mechanics and art style though!

Thanks for playing! yeah, it ended up being a toy, you can "win" by obliterating everything but there is no real win, and you can't lose. But at least I am happy the toy is fun.

Super cool but is there any way to lose or die?

(+1)

thanks, no, there is no way to win or lose yet, have some ideas in mind but have to work on that.